Mage Paladin Priest Rogue Shaman Warlock Warrior Forums Home Hearthstone Yogg Casino Mage (Mago Tempo) Parte 2 Standard #. First version of my casino mage deck, so far a very fun deck but in need of refining Hunter Mage Paladin Priest Rogue Shaman Warlock Warrior Forums Home. Juni Hello, i made a little and funny Casino Mage Deck: I just started playing this, it looks Deckbuilder Druid Hunter Mage Paladin Priest Rogue.
Tinkmaster Overspark - A random target and a random outcome? Goblin Blastmage - Oooh, rn- fire! This guy has rolled so many dice in the past, he's a really experienced gambler, but sometimes he likes a specific druid card too much Blingtron - Who wants presents?
Call the all-in and see who's got the better hand! Madder Bomber - Sometimes rng can backfire a lot. Sometimes it ends up in some harsh blow ups!
Boom - The grandmaster of hearthstone rng. Hit face for 4? Clear the enemy board? This guy is the boss of the casino.
Marvel at his luck. Ragnaros the Firelord - This guy brings some classic rng to the game, he's the old guy that's been around in the casino forever!
I played 3 games now, my bad outcomes so far: Cursed Blade twice and Doomsayer. Besides, I always love decks that go beyond the ordinary and make the opponent go "what the hell is going on".
This has the potential to make us say that, too! I would maybe add Saraad and Grand Crusader, and remove Tinkmaster.
Pre-nerf he would have been ok-ish, but now he just destroys some of the few winning conditions of the deck. Flamewaker really does make this deck good, helps alot with early game when clearing!
So not too sure what to suggest! Thanks for a cool deck and a good laugh. This deck is totally fun but it needs a couple changes that are both entirely in flavor and totally improve its performance:.
Both are excellent, fun, amusing cards that are extremely casino-like in nature, and to be frank the deck needed some fun Inspire antics just for the sake of it, and IMO Saraad is probably the neatest Inspire card flavor-wise so he fits in nicely as a poster boy and is right at home with the whole theme of the deck.
I really like decks like this - fun and creative deck ideas that you can work with and play around with.
And because it's not some already heavily-tuned perfect beast where you don't want to take a single card out of place, you can tune it yourself to your own liking and your own opinion of what the optimal list would be both flavor-wise and performance-wise.
I'm going to keep laddering with it until I get a win damnit! I really enjoy playing casino decks. But I'm trying out this deck now Curse Help Register Sign In.
Heroes of the Casino "Place your bets please. And don't forget to tip the dealer some 1s every now and then ; Clockwork Gnome - Some entry level rng.
Comments 52 Similar Decks Revision History. Northshire Cleric is the priest equivalent of the hunter 's Starving Buzzard. It causes the priest to draw a card each time a minion is healed.
The minion does not have to be friendly - any minion healing will draw the priest a card - and multiple Clerics will cause the priest to draw multiple cards for each minion heal.
The Cleric is a very powerful tool for the priest, and if she can be kept alive long enough can allow the priest to gain a significant card advantage.
Lesser Heal allows the priest to make regular use of this, effectively rewarding the priest for damaging their minions.
In addition, AoE heals like Holy Nova and Circle of Healing can cause the priest to draw several cards at once, making these already powerful spells lucrative options.
Inner Fire is a powerful priest spell which changes a minion's attack value to match its health. This can be useful on any high-health minion, but is often used in combination with cards such as Divine Spirit to swiftly create extremely powerful minions see below.
Lightspawn is a situational minion with a permanent Inner Fire effect, and is greatly strengthened by the aforementioned health-increasing effects.
One feature of priest decks is their range of removal options. Two key removal cards are Shadow Word: Pain is capable of destroying any minion with 3 Attack or less; while Shadow Word: Death is capable of destroying any minion with 5 Attack or more.
Together these cards give the priest ample ability to remove minions of any size - except for minions with precisely 4 Attack.
For this reason, minions with 4 Attack can be useful in countering priest decks, as they are effectively immune to these two key cards. Players may choose to buff their minions so that they reach 4 Attack, preventing them from being removed by the priest, while priests may choose to use their own buffs to raise the level of a 4 Attack enemy, allowing them to destroy it with Shadow Word: The League of Explorers expansion added the Entomb card, which removes any minion regardless of its attack.
In addition, priests have access to Auchenai Soulpriest. This minion allows the priest to use Lesser Heal as a powerful removal ability in its own right, as the Hero Power essentially becomes a 2 damage nuke for 2 mana.
Circle of Healing can also be used to deal a large amount of spread damage across the board. A priest has the largest and most flexible silencing options of any class.
The basic Silence spell costs 0 mana, and Mass Dispel is the only card that can silence multiple enemies. With all their healing and regenerative abilities, it's easy to forget the darker side of the priest's powers.
Holy Smite is a useful removal spell, while Mind Blast serves as a more powerful if limited option, and with a little Spell Damage can be made into quite an effective nuke for use on the enemy hero themselves.
Priests can also choose to trade in their healing for a more direct approach to winning the battle. Auchenai Soulpriest is a minion whose ongoing effect converts all of the priest's healing spells and Lesser Heal to instead deal damage to their targets.
Similarly, Shadowform allows the priest to transform Lesser Heal into Mind Spike , or Mind Shatter if played twice, allowing the priest to deal either 2 or 3 damage to any target for 2 mana.
While these cards cause the priest to sacrifice their healing powers, they create some of the most powerful Hero Powers in the game, allowing the priest to deal substantial damage to any target at any time.
Auchenai Soulpriest can be useful for turning the priest's Hero Power Lesser Heal into a targeted 2 damage ability, as well as allowing other heals like that of Voodoo Doctor 's Battlecry into useful snipes.
The priest legendary Prophet Velen is able to double the power of the priest's spells and Hero Powers, turning Mind Blast into a 2 mana, 10 damage spell, and allowing the priest to rapidly deal overwhelming amounts of targeted burst damage.
This can be used by priests in later rounds to surprise and quickly defeat opponents. The priest can obtain copies of their opponent's cards, using Thoughtsteal , Mind Vision , and other cards.
Mind Vision copies from your opponent's hand, while Thoughtsteal copies from their unused deck. Mindgames provides a similar effect with a minion from your opponent's unused deck, placing it straight onto the field.
The only comparable effect is the mage secret Mirror Entity , which must be triggered and can be baited.
Copying your opponent's cards can be great fun, and can provide you with some very unusual possibilities.
A priest wielding Gorehowl? A priest hurling Fireballs created by Archmage Antonidas? A priest playing and becoming Lord Jaraxxus?
Class limitations dictate only which cards can be selected for that hero's deck, not which cards that hero can play.
These effects also allow you to transcend the 2-per-deck card limit and the 1-per-deck legendary limit , making them useful even when playing against another priest.
Card-copying effects can give you a unique opportunity to experiment with hybrid effects, combining priest cards with those of other classes, or simply to enjoy turning your opponent's most prized cards against them.
While unpredictable, these effects can create some very interesting play, and are also capable of revealing the opponent's strategy, and granting the perfect cards to counter it.
The priest has access to the only non-neutral mind control effects , and is the only class to have access to all available effects.
They also boast the most powerful of all: One of the most powerful cards in the game, Mind Control is understandably notorious for its ability to single-handedly turn the game in the priest's favour, able to wrest control of a prized minion and turn it against its former owner.
Other mind control effects are either randomised, or limited to low-attack minions, but can still be useful for stealing minions when the board is right.
Cabal Shadow Priest 's battlecry allows the priest to grab a minion with 2 attack or less, while Shadow Madness can be useful situationally for seizing control of a minion with 3 attack or less until the end of the round; this minion is not exhausted and is most commonly used to attack another minion, achieving mutual destruction and serving as a double removal card.
The following spells are generated by other priest cards or effects, and are uncollectible. All classes can also use neutral minions in their decks.
The following minions are generated by other priest cards, and are uncollectible. The below cards are planned for release with the Rastakhan's Rumble , coming December 4, As a hero reaches various levels they are awarded new cards, with each class having its own rewards.
All cards awarded by gaining levels are soulbound , and cannot be crafted or disenchanted. Levels up to 10 award new basic class cards, while levels after this award only golden versions of existing cards.
Up to level 10, reaching each even-numbered level will award the player two copies of a new Basic class card. These cards are not obtainable through any other means.
Above level 10, reaching certain levels will award golden versions of existing Basic cards. As they are uncraftable , it is not possible to disenchant these cards, making the reward purely cosmetic.
Reaching each required level will award one golden card. Levels after 10 award golden Basic class cards, whereas levels after 50 award golden Basic neutral minion cards.
Deal 2 damage to all enemies. Restore 2 Health to all friendly characters. If the Holy Light forsakes you, good luck casting this spell.
Also, you're probably a jerk. It doesn't matter how pious you are. Everyone needs a good smiting now and again.
Deal 5 damage to the enemy hero. This spell blasts you directly in the MIND. Take control of an enemy minion. Put a copy of a random card in your opponent's hand into your hand.
I see what you did there. Sure the extra protection is nice, but the shield really reduces visibility. Destroy a minion with an Attack of 5 or more.
If you miss, it leaves a lightning-bolt-shaped scar on your target. Destroy a minion with 3 or less Attack. A step up from a spell cast by many beginning acolytes: Restore 5 Health to a minion and your hero.
By accepting this healing, you agree to the following terms…. Discover a copy of a minion in your opponent's deck. Zerek got sick of fighting over the remote.
Restore 6 Health to all friendly characters. Taken up an octave, it's highly effective against stained glass golems. Change a minion's Attack to be equal to its Health.
Starting a conversation in the Barrens. Copy a spell in your opponent's deck and add it to your hand. She prefers calling it "Psionic Tickling.
Reserved for enemy spellcasters, evil liches from beyond the grave, and karaoke nights at the Grim Guzzler. Deal 1 damage to all minions.
We've got spirit, yes we do! We've got spirit, stolen from you! Copy 2 cards from your opponent's deck and put them into your hand. Swap a minion's Attack and Health.
I've fallen and I can't get down! Gains a bonus effect in your hand. Copy 3 cards in your opponent's deck and add them to your hand.
A mind is a terrible thing to waste. Discover a friendly minion that died this game. What do you mean I don't get overtime pay for this?!
All the better to hug you with! Discover a minion that costs 8 or more. Restore 5 Health to your hero. Often followed by Holy Smokes! Deal 4 damage to a minion.
If that kills it, add a copy of it to your hand. For a healthier option, try Holy Water: Resurrect 2 different friendly minions.
Cast 4 spells to upgrade. A diamond, white, this stone the eighth. Silence all enemy minions. It dispels buffs, powers, hopes, and dreams.
Difficult to bottle up and sell. But it packs a punch. Gain control of an enemy minion with 3 or less Attack until end of turn. You can rationalize it all you want, it's still a mean thing to do.
If you're experiencing resurrection sickness, press 1. Choose an enemy minion. At the start of your turn, take control of it. Once you both get comfortable, darkness is actually pretty snuggly.
Put a copy of a random minion from your opponent's deck into the battlefield. Sometimes it feels like this is all a game. Choose a friendly minion.
Available as a bundle, along with Power Words: Detonate, Animate, Annihilate, and Paper Weight. Discover a copy of a spell in your deck. Your Hero Power becomes 'Deal 2 damage'.
If already in Shadowform: If a bright light shines on a priest in Shadowform… do they cast a shadow? Summon a copy of it with 1 Health remaining.
It was so REAL! Cloning can be a jarring experience.Taken up an spielplan nfl playoffs, it's highly effective against stained glass golems. The priest also has access to the health-boosting effects Divine Spirit and Power Word: You never know who may be secretly working for the Cabal Effigy - What's better than triple the rng? Sustain early game with cards like Smite and Shadow Word; Pain and move into late game by using Summoning Stone and cards such as Mindgames or Shadow Madness to play strong minions along with generating another reasonably powerful card. These cards White Lion™ Slot Machine Game to Play Free in Playtechs Online Casinos often used in combination to increase a minion's health exponentially in the space of a turn. Each turn this is in your hand, transform it into a card your opponent chukchansi casino arcade hours holding. Reaching each required level will award one golden card. Double a minion's Casino free game slot. These cards are not obtainable through any other means. Rollback Post to Revision RollBack. The same stargames echtgeld spielen of deck is being used with druid as. Knights of the Frozen Throne Guide. Basically gives you gratis computerspiele lot of tools to play with and can either be a fast game or tiger umriss short game. Casino priest hearthstone Video Hearthstone ep. Very fun deck to poker right now. Your Support sizzling hot demo download huge for me. Loe casino mage - der Mage wird in Hearthstone durch Jaina Prachtmeer vertreten, die eine der. Ranked Deck; Deck Archetype: I really enjoy playing casino decks. Comments To post a comment, please login or register a new account. Sizzling hot v2.1, i made a little lukas podolski tor gegen england funny Casino Mage Deck: